Hey, wanted to share my personal site: septn
I contribute to Godot and work with it regularly, so when it came time to build a portfolio I thought: what if the site itself looked like a project open in the editor?
Not a novelty skin—an actual attempt to map tabs, inspector panels, and a filesystem sidebar onto a real navigation system. ![]()
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The top bar maps site sections to editor tabs (About lives under “Script”, Projects under “AssetLib”, etc.)
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Tags, dates, and other metadata live in an Inspector panel beside the content instead of being scattered around
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The output console gives the site a sense of active process even though it’s fully static
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Hit the Play button and see what happens
I wrote about the design decisions behind it—particularly the part where the metaphor almost went too far and needed pulling back:
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Building a Portfolio That Pretends to Be Godot — the reasoning behind the structural choices and where the Godot comparison earns its keep
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Showcasing the Godot Pseudo Theme — a walkthrough of the specific panels and how they’re put together in Hugo
Curious if anyone else here has pushed Hugo’s layout system into heretical interface territory.
